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Post by johnnichols on Mar 30, 2018 20:58:49 GMT 10
Hi, I'm posting it here again to check if this is actually a Mac issue or an issue with Octane in general. I've highlight the problem. The video was made using the demo version of Octane (I only have 1.55a so downloaded the demo in case this issue had been fixed in the latter versions). In summary, when I load up a mesh on my computer ( a macbook pro 2013 with 2GB NVidea Graphics card), Octane seems to use up way more of the video memory than expected. Please help. I didn't find the right solution from the Internet. References:- render.otoy.com/forum/viewtopic.php?f=9&t=44975Cryptocurrency Wallet MarketingThanks
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